Casparcg Download Itunes
All files can also be downloaded from the, and the source code can be accessed via Git from the. Unless specifically stated, all files are released under the license. Stable and production-ready (Updated: 2014-12-11, 143 MB) Windows 7 32-bit/64-bit The CasparCG Server software is used to play out and record video, audio and graphics. Additional downloads: • (required) • (required) • For Flash template playback you need to install (optional) • For NewTek TriCaster iVGA output you need to install (optional) See the full. Tested on Windows 7 64-bit (Updated: 2017-04-13, 168 MB) Tested on Ubuntu 14.0.4 LTS 64-bit (Updated: 2017-04-13, 222 MB) Beta quality and not production ready. Unpack and see README for installation instructions and additional dependencies.
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Tested on Windows 7 64-bit (Updated: 2016-11-15, 167 MB) Tested on Ubuntu 14.0.4 LTS 64-bit (Updated: 2016-11-15, 214 MB) Beta quality and not production ready. Unpack and see README for installation instructions and additional dependencies. Windows XP or later / Mac OS X 10.5 or later / Ubuntu 14.04 LTS 64-bit. (Updated: 2015-10-03, 26–53 MB) The CasparCG Client software is used to control the playback/recording with one or several CasparCG Servers. (Windows XP, Windows Vista, Windows 7 & OS X) This extension (formerly know as FT Generator) installs the tool needed to make a Flash SWF playable by the CasparCG Server. Requires Adobe Flash Creative Cloud. (Updated: 2015-02-09, 410 KB). (Windows & OS X) Render Settings and Output Module presets for Adobe After Effects CS3 and later.
(Updated: 2011-01-14, 20 KB) Sample Projects All the files used to create the dynamic Flash template demonstrated in the video tutorial, including After Effects CS5 project, Flash Professional CS4 project, plus the rendered video and audio files and the generated FT files. (Updated: 2011-05-10, 117 MB) A number of Flash templates (FT) for use with CasparCG Server. (Updated: 2011-05-10, 3.9 MB) The custom client used to control the match timer, tickers and other World Cup specific graphics. Contains a ready-to-use EXE file, as well as the complete C# source code in a Visual Studio project. Windows only. You may have to change the default channel from 1 to 0 if you only have one video output.
You can do this in the FotbollsVMKlocka.exe.config file in the /bin/release folder. (Updated: 2010-06-23, 1.9 MB) The CasparCG Flash templates for timers, tickers and other World Cup specific graphics. Contains all FT templates, as well as the Flash FLA projects. The templates must be placed in the C: CasparCG FotbollsVM2010 folder. (Updated: 2010-06-23, 103 MB) Sample Videos Please note that in order to play and transition between video files, you will need hardware that is capable of reading them fast enough.
For HD files, we recommend a RAID0 striped set of SATA3 SSD drives. A short RGB Quicktime MOV that should output both fill and key if you have an output card, (or just show the fill channels on your display if you don’t) so it’s a good way to test that your installation works. Place it in your C: CasparCG _media folder and trigger it from the CasparCG Client. (Updated: 2011-04-18, 5.3 MB) A short RGB Quicktime MOV with premultiplied alpha and 48 kHz stereo sound, in 14 different codecs ( please note: all the codecs may not work with CasparCG Server.) Un-zip the file and place the movie files in your C: CasparCG _media folder and trigger them from the CasparCG Client. (Updated: 2011-04-18, 120 MB) A short (lower field interlaced) RGB Quicktime MOV with premultiplied alpha and 48 kHz stereo sound, in 14 different codecs ( please note: all the codecs may not work with CasparCG Server.) Un-zip the file and place the movie files in your C: CasparCG _media folder and trigger them from the CasparCG Client. (Updated: 2011-04-18, 142 MB) A short (upper field interlaced) RGB Quicktime MOV with premultiplied alpha and 48 kHz stereo sound, in 14 different codecs (please note: all the codecs may not work with CasparCG Server.) Un-zip the file and place the movie files in your C: CasparCG _media folder and trigger them from the CasparCG Client. (Updated: 2011-04-18, 142 MB) Sample Images Still images with alpha channel, choose the one that matches the resolution of your output.
Place them in your C: CasparCG Server 2.0 _media folder and trigger the correct image from the CasparCG Client. (Updated: 2011-05-26, 1.5 MB) Tools for Developers (Windows only. Requires Visual Studio) The CasparCG.NET Framework makes it easy to communicate with CasparCGServer from a.NET application. (Updated: 2012-08-29, 120 KB) (Windows & OS X) The CasparCG AS3 Framework is a precompiled library (.swc) that is used to create Flash templates. For Flash Professional CS4 and later.
(Updated: 2012-03-28, 182 KB) (Windows & OS X) The CasparCG AS3 ServerConnection is a precompiled library (.swc) that is used to communicate with CasparCG Server(s) via the AMCP protocol. It is used by the Template Generator and has been used in several AIR, Flex and Flash projects. For Flash Professional CS4 and later. (Updated: 2012-03-28, 37 KB).
Getting Started with casparcg-connection Before we begin, a little more on Node for context—unlike iTunes or Photoshop, you won’t be able to launch Node from your dock or taskbar. You will be using command line instructions via a tool such as Terminal or Windows Command Prompt. If you don’t have Node.js and/or npm installed on your machine, do the following for your respective OS. Mac Go to, click ‘install’, and run through the install process. Ubuntu Run the following on your command line to install the source for nodejs curl -sL sudo -E bash - Then, run this to get the latest nodejs package sudo apt-get install -y nodejs Windows Go ahead the download the and make sure to restart your computer. Node -v To see if Node is installed, type the above on your command line. Npm -v To see if npm is installed, type the above on your command line.
Installing casparcg-connection npm i casparcg-connection To add this npm package to your local machine, type the above into your command line. Trial By Fire By Jo Davis Epublibre. You’ll notice a node_modules directory appear in your root where the package is now installed. If you're having trouble installing packages, check out the helpful docs for Other Nifty Commands npm initcreates a package.json in root for you npm listlists all installed packages npm pruneremoves packages not depended on by your project according to your package.json npm outdatedtells you which installed packages are outdated with respect to what is current in the npm registry but allowable by the version definition in your package.json.